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The interior design and execution of a headquarters can utilize light, color and texture, creating a positive work environment that identifies with its corporate identity.
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Microsoft - Digital Anvil consists of 34,000 square feet in a downtown Austin, Texas office building. Microsoft purchased Digital Anvil in 2001 making the combination of the two companies a major focus of the project. The design concept was to provide a sophisticated and visually stimulating environment for this outer space game development group in support of Microsoft’s X-Box product. The environment houses a variety of non-typical job functions such as game software developers, engine designers, artists, animators, musicians, and sound engineers. Functionally, it is a very high tech Hollywood type studio with the desire to be laid back, responsive to the Austin culture. Challenges included designing an environment to support a mostly male population under the age of 30 who “live” at the office, playing or developing computer games all hours of the day and night. Other challenges included the separation of the serious side of developing software from the interactive team side of testing and playing games. All of this had to be provided in a flexible layout to allow teams to integrate and segregate at will while developing a game product and to create spaces for downtime as well.